Tin Tức Yugioh Tháng 12/2023 #4: Tiếng Hát Của Những Diva

ĐỖ MINH ĐỨC 21/12/2023

1: Sự Trở Lại Của Melodious

Melodious đã ra cách đây một thời gian dài, tuy nhiên vẫn chỉ dừng lại là 1 bộ bài tầm trung trình chứ chưa thể tiệm cận với meta. Phải mãi cho đến đầu năm 2024, khi Legacy of Destruction ra mắt và support cho deck, những nàng Diva mới thực sự có tiềm năng để có thể cất lên giọng hát. Bộ artwork điệu đà, nữ tính siêu bắt mắt, những combo, search, negate thời thượng hợp meta, thật sự đây rất có thể sẽ là thời kì của những nàng Diva lộng lẫy này.

Cập nhật effect của những Melodious mới tại đây:

Lefrac the Melodious Songstress
LIGHT / Level 4 / Fairy / Pendulum / Effect Monster
ATK 1600 / DEF 800
Scale: 1

Pendulum Effect
You can only use this Pendulum Effect of "Lefrac the Melodious Songstress" once per turn.
(1) You can target 1 "Melodious" Fusion Monster you control; send 1 "Melodious" monster from your Deck to the GY, and if you do, the target monster gains ATK equal to the sent monster's Level x 200 until the end of this turn.

Monster Effect
You can only use each effect of "Lefrac the Melodious Songstressonce" per turn.
(1) If this card is Normal or Special Summoned: You can add 1 "Melodious" monster from your Deck to your hand, except "Lefranc the Melodious Songstress".
(2) If a "Melodious" Fusion Monster is Special Summoned to your field while this card is face-up in your Extra Deck: You can place this card in your Pendulum Zone.

Couple the Melodious Songstress
LIGHT / Level 5 / Fairy / Pendulum / Effect Monster
ATK 1200 / DEF 2000
Scale: 9

Pendulum Effect
You can only use the (2) Pendulum Effect of cards with this card's name once per turn.
(1) You cannot Pendulum Summon monsters, except Fairy monsters, also this effect cannot be negated.
(2) If you do not control any face-up monsters, other than "Melodious" monsters: You can add 1 "Melodious" Spell/Trap from your Deck to your hand. You can only use this Pendulum Effect of "Couple the Melodious Songstress" once per turn.

Monster Effect
You can only use each effect of "Couple the Melodious Songstress" once per turn.
(1) If this card is added to your hand, except by drawing it: You can reveal this card; Special Summon 1 Level 4 or lower "Melodious" monster from your hand or GY.
(2) If a "Melodious" Fusion Monster is Special Summoned to your field while this card is face-up in your Extra Deck: You can place this card in your Pendulum Zone.

Spectauclar Bach the Melodious Maestra
LIGHT / Level 7 / Fairy / Fusion / Effect Monster
ATK 2500 / DEF 1800
Materials: 2 "Melodious" monsters

You can only use each of (1) and (3) effects of "Spectauclar Bach the Melodious Maestra" once per turn.
(1) If this card is Special Summoned: You can Special Summon 1 "Melodious" monster from your Deck.
(2) While you control this Fusion Summoned card in the Monster Zone, the activated effects of "Melodious" Fusion Monsters in your possession cannot be negated.
(3) If this card is sent to the GY: You can target 1 "Melodious" monster in your GY, except "Spectauclar Bach the Melodious Maestra"; Special Summon it in Defense Position.

Flower Ring Etoile the Melodious Deity of Flower Songs
LIGHT / Level 8 / Fusion / Fairy / Effect Monster
ATK 2800 / DEF 1500
Materials: 1 "Melodious Maestra" monster + 2 "Melodious" monsters

(1) (Quick Effect): You can banish any number of "Melodious" monsters you control until the End Phase, then you can return face-up cards your opponent controls to the hand, up to the number banished. You can only use this effect of "Flower Ring Etoile the Melodious Deity of Flower Songs" once per turn.

(2) If this face-up Fusion Summoned card leaves the field because of your opponent: You can Special Summon 1 "Melodioius" monster from your Deck or Extra Deck, except "Flower Ring Etoile the Melodious Deity of Flower Songs".

Melodious Concerto
Normal Spell
You can only use each effect of "Melodious Concerto" once per turn.
(1) Fusion Summon 1 Fairy Fusion Monster by using Monsters from your hand, field and/or Pendulum Zones as Fusion material.
(2) If a "Melodious" Fusion Monster is sent to your GY while this card is in the GY (even during the Damage Step): you can place this card to the bottom of your deck, then draw 1 card.

2: Support cho Ancient Gear và Lightsworn

1 mega stream được Konami OCG phát sóng đã tiết lộ rất nhiều lá bài hỗ trợ mạnh mẽ cho Ancient Gear, Blue-Eyes cũng như Lightsworn. Hi vọng tất cả những Archetype này sau khi có được support sẽ có hướng đi mới tích cực hơn.

LEDE-JP007 Antique Gear Tanker (Ancient Gear Tanker)
Level 4 EARTH Machine Effect Monster
ATK 1300
DEF 1300
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can Special Summon 1 “Ancient Gear” monster from your hand, except “Ancient Gear Tanker”, ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon it from your GY instead.
(2) You can target 1 face-up card you control; destroy it, and if you do, for the rest of this turn, all monsters you control that are “Ancient Gear Golem” or mention it gain 600 ATK.

LEDE-JP008 Antique Gear Commander (Ancient Gear Commander)
Level 4 EARTH Machine Effect Monster
ATK 500
DEF 2000
You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn.
(1) You can send 1 “Ancient Gear Golem” from your hand, Deck, or face-up field to the GY; immediately after this effect resolves, Normal Summon 1 “Ancient Gear” monster.
(2) If you Normal or Special Summon “Ancient Gear Golem”: You can Special Summon 1 “Ancient Gear Golem” from your hand or GY, ignoring its Summoning conditions.
(3) You can banish this card from your GY; place 1 “Ancient Gear” Continuous Trap from your hand face-up on your field.

LEDE-JP055 Antique Gear Advance (Ancient Gear Advance)
Continuous Spell Card
You can only activate 1 card with this card’s name per turn. You cannot Set cards the turn you activate this card.
(1) When this card resolves, you can add 1 “Ancient Gear” Spell/Trap from your Deck to your hand, except “Ancient Gear Advance”.
(2) Once per turn: You can Tribute 1 monster; draw 1 card, and if you do, until the end of this turn, you can Normal Summon Level 5 or higher monsters that are “Ancient Gear Golem” or mention it without Tributing.

LEDE-JP072 Antique Gear Duel (Ancient Gear Duel)
Continuous Trap Card
You can only use the (2)nd effect of this card’s name once per turn.
(1) Monsters you control that are “Ancient Gear Golem” or mention it are unaffected by your opponent’s activated monster effects.
(2) If your opponent controls a monster: You can Fusion Summon 1 Fusion Monster that mentions “Ancient Gear Golem” from your Extra Deck, by banishing materials mentioned on it from your field and/or GY, including “Ancient Gear Golem” you control, and if you do, it can make up to 3 attacks during each Battle Phase.

QCDB-JP001 Master of Dragon Magia / Dragon Magia Master
LIGHT Dragon / Fusion / Effect
LV12 5000/4000
Blue-Eyes Ultimate Dragon” (or 3 “Blue-Eyes” monsters) + 1 “Chaos” or “Black Luster Soldier” Ritual Monster
Must be Fusion Summoned.
(1) When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only activate this effect of this card’s name in response to each card type (Monster/Spell/Trap) once per turn.
(2) If this face-up card leaves the field by your opponent: You can Special Summon 1 “Blue-Eyes” monster, or 1 “Chaos” Ritual Monster, or 1 “Black Luster Soldier” Ritual Monster from your GY or Extra Deck.

LEDE-JP023 Dragoon of Lightroad (Dragon of Lightsworn)
Level 4 LIGHT Dragon Effect Monster
ATK 1500
DEF 1300
You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn.
(1) If you have a “Lightsworn” monster in your GY: You can Special Summon this card from your hand.
(2) If this card is Special Summoned: You can send 1 “Lightsworn” card from your Deck to the GY, except “Dragon of Lightsworn”.
(3) If this card is sent to the GY: You can add 1 Dragon monster with 3000 ATK/2600 DEF from your Deck to your hand.

LEDE-JP024 Lightroad Daemon Weiss (Weiss, Lightsworn Archfiend)
Level 4 LIGHT Fiend Tuner Effect Monster
ATK 0
DEF 1700
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can place 1 other “Lightsworn” card from your hand on the top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY.
(2) If this card is sent from the Deck to the GY: You can target 1 “Lightsworn” monster in your GY, except “Vice, Lightsworn Archfiend”; Special Summon it.

LEDE-JP038 Enlightenment Dragoon (Enlightenment Dragon)
Level 10 LIGHT Dragon Fusion Effect Monster
ATK 3000
DEF 3000
Materials: “Judgment Dragon” + “Punishment Dragon
Must be Special Summoned by banishing the above cards from your field and GY (1 from each).
(1) Once per turn (Quick Effect): You can pay 2000 LP; banish all other cards on the field and in the GYs.
(2) Once per turn, during the End Phase: Send the top 4 cards of your Deck to the GY.
(3) If this card is destroyed by your opponent: You can add 1 each of your banished “Judgment Dragon” and “Punishment Dragon” to your hand, then you can Special Summon both, ignoring their Summoning conditions.

LEDE-JP043 Lightroad Athena Minerva (Minerva, Lightsworn Athena)
Level 8 LIGHT Fairy Synchro Effect Monster
ATK 2800
DEF 1800
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) If this card is Synchro Summoned: You can send “Lightsworn” monsters with different Types from your Deck to the GY up to the number of “Lightsworn” monsters used as material for this card’s Summon.
(2) “Lightsworn” monsters you control cannot be banished by card effects.
(3) You can banish up to 4 “Lightsworn” monsters from your GY; send that many cards from the top of your Deck to the GY.

LEDE-JP077 Lightroad Aegis (Lightsworn Aegis)
Normal Trap Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Target face-up cards your opponent controls up to the number of “Lightsworn” monsters you control; negate their effects until the end of this turn.
(2) If this card is sent from the Deck to the GY: You can Set it.

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